local newItemType = {}
---------------------------------------------------------------------
-- creature info flags
---------------------------------------------------------------------
-- behaviour
SMT_DEFAULT = 0;
SMT_HERO = 1;

---------------------------------------------------------------------
-- Creatureinfos
---------------------------------------------------------------------
newCreatureInfo = {
  type         = 1,
  walkSpeed    = 45,
  runSpeed     = 190,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_SHOULDER + EID_CHEST + EID_ARM + EID_HAND + EID_LEG + EID_BOOT + EID_WINGS + EID_BELT + EID_BELT_SKIRT + EID_JEWELERY_RING_1 + EID_JEWELERY_RING_2 + EID_JEWELERY_AMULET_1 + EID_ORB_1 + EID_ORB_2 + EID_ORB_3 + EID_ORB_4 + EID_ORB_5 + EID_ORB_6 + EID_ORB_7 + EID_ORB_8 + EID_ORB_9 + EID_ORB_10 + EID_ORB_11 + EID_ORB_12",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 73,
  hair2Itemtype = 544,
  hair3Itemtype = 11889,
  hair4Itemtype = 11890,
  hair5Itemtype = 12989,
  hair6Itemtype = 12990,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 80,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 4357, 4358, 4359 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 319,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 150,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 332,
  walkSpeed    = 50,
  runSpeed     = 50,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 3,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 335,
  walkSpeed    = 50,
  runSpeed     = 50,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 230,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 336,
  walkSpeed    = 50,
  runSpeed     = 50,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 230,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 341,
  walkSpeed    = 90,
  runSpeed     = 250,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 3,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 5194 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 505,
  walkSpeed    = 30,
  runSpeed     = 40,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 1,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 526,
  walkSpeed    = 50,
  runSpeed     = 180,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 150,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 610,
  walkSpeed    = 50,
  runSpeed     = 180,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 150,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2,
  walkSpeed    = 60,
  runSpeed     = 155,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_SHOULDER + EID_CHEST + EID_ARM + EID_LEG + EID_BOOT + EID_BELT + EID_JEWELERY_RING_1 + EID_JEWELERY_RING_2 + EID_JEWELERY_RING_3 + EID_JEWELERY_AMULET_1 + EID_JEWELERY_AMULET_2 + EID_DR_SHRINKHEAD + EID_ORB_1 + EID_ORB_2 + EID_ORB_3 + EID_ORB_4 + EID_ORB_5 + EID_ORB_6 + EID_ORB_7 + EID_ORB_8 + EID_ORB_9 + EID_ORB_10 + EID_ORB_11 + EID_ORB_12",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 4302,
  hair2Itemtype = 5734,
  hair3Itemtype = 11885,
  hair4Itemtype = 11886,
  hair5Itemtype = 11892,
  hair6Itemtype = 12986,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 5537, 5538, 5540 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 329,
  walkSpeed    = 50,
  runSpeed     = 50,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 600,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 320,
  walkSpeed    = 14,
  runSpeed     = 14,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 2,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 325,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 321,
  walkSpeed    = 14,
  runSpeed     = 14,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 2,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 322,
  walkSpeed    = 14,
  runSpeed     = 14,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 2,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 330,
  walkSpeed    = 50,
  runSpeed     = 50,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 600,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 331,
  walkSpeed    = 50,
  runSpeed     = 50,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 600,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 518,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 28,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 517,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 28,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 519,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 28,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 200,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 684,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 40,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 685,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 40,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 323,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 324,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 686,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 180,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 511,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 2,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 3,
  walkSpeed    = 70,
  runSpeed     = 160,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_SHOULDER + EID_CHEST + EID_ARM + EID_HAND + EID_LEG + EID_BOOT + EID_BELT + EID_JEWELERY_RING_1 + EID_JEWELERY_RING_2 + EID_JEWELERY_AMULET_1 + EID_JEWELERY_AMULET_2 + EID_ORB_1 + EID_ORB_2 + EID_ORB_3 + EID_ORB_4 + EID_ORB_5 + EID_ORB_6 + EID_ORB_7 + EID_ORB_8 + EID_ORB_9 + EID_ORB_10 + EID_ORB_11 + EID_ORB_12",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 85,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 2666, 2667, 2668 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 318,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 3,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 326,
  walkSpeed    = 17,
  runSpeed     = 70,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 5,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 327,
  walkSpeed    = 17,
  runSpeed     = 70,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 5,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 328,
  walkSpeed    = 17,
  runSpeed     = 70,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 5,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 509,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 4,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 510,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 4,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 542,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 45,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 20,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 342,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 543,
  walkSpeed    = 30,
  runSpeed     = 30,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "Enemy_warrior_brave",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 70,
	eBloodEffect  = "BLOODFX_DUST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 512,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 80,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 513,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 80,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 514,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 80,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 515,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 1,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 516,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 1,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 337,
  walkSpeed    = 50,
  runSpeed     = 50,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 230,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 338,
  walkSpeed    = 50,
  runSpeed     = 50,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 230,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 339,
  walkSpeed    = 50,
  runSpeed     = 50,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 230,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 340,
  walkSpeed    = 50,
  runSpeed     = 50,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 230,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 333,
  walkSpeed    = 50,
  runSpeed     = 50,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 3,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 334,
  walkSpeed    = 50,
  runSpeed     = 50,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 3,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 506,
  walkSpeed    = 30,
  runSpeed     = 40,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 1,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 507,
  walkSpeed    = 30,
  runSpeed     = 40,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 1,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 520,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 521,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4,
  walkSpeed    = 35,
  runSpeed     = 145,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_HELMET + EID_CLOTH_HEAD + EID_CLOTH_SHOULDER + EID_CLOTH_ARM + EID_CLOTH_CHEST + EID_CLOTH_LEG + EID_WEAPON_L + EID_HAND + EID_BOOT + EID_BELT + EID_WEAPON_R + EID_SHOULDER + EID_JEWELERY_RING_1 + EID_JEWELERY_RING_2 + EID_JEWELERY_RING_3 + EID_JEWELERY_RING_4 + EID_JEWELERY_AMULET_1 + EID_ORB_1 + EID_ORB_2 + EID_ORB_3 + EID_ORB_4 + EID_ORB_5 + EID_ORB_6 + EID_ORB_7 + EID_ORB_8 + EID_ORB_9 + EID_ORB_10 + EID_ORB_11 + EID_ORB_12",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 2076, 2078, 2079, 2080, 2077, 2635 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5,
  walkSpeed    = 55,
  runSpeed     = 160,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_HAND + EID_LEG + EID_BOOT + EID_BELT + EID_JEWELERY_RING_1 + EID_JEWELERY_RING_2 + EID_JEWELERY_RING_3 + EID_JEWELERY_RING_4 + EID_JEWELERY_AMULET_1 + EID_JEWELERY_AMULET_2 + EID_ORB_1 + EID_ORB_2 + EID_ORB_3 + EID_ORB_4 + EID_ORB_5 + EID_ORB_6 + EID_ORB_7 + EID_ORB_8 + EID_ORB_9 + EID_ORB_10 + EID_ORB_11 + EID_ORB_12",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 3968,
  hair2Itemtype = 5735,
  hair3Itemtype = 11887,
  hair4Itemtype = 11888,
  hair5Itemtype = 12987,
  hair6Itemtype = 12988,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 3969, 3970, 3971, 3972 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6,
  walkSpeed    = 45,
  runSpeed     = 160,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_CHEST + EID_HELMET + EID_ARM + EID_LEG + EID_BOOT + EID_BELT + EID_WEAPON_R + EID_SHOULDER + EID_BATTERY + EID_JEWELERY_RING_1 + EID_JEWELERY_RING_2 + EID_JEWELERY_RING_3 + EID_JEWELERY_AMULET_1 + EID_HAND + EID_ORB_1 + EID_ORB_2 + EID_ORB_3 + EID_ORB_4 + EID_ORB_5 + EID_ORB_6 + EID_ORB_7 + EID_ORB_8 + EID_ORB_9 + EID_ORB_10 + EID_ORB_11 + EID_ORB_12",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 100,
	eBloodEffect  = "BLOODFX_BLUE",
	eq_fallback = { 6777, 6778, 5739 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7,
  walkSpeed    = 70,
  runSpeed     = 160,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_SHOULDER + EID_CHEST + EID_ARM + EID_HAND + EID_LEG + EID_BOOT + EID_BELT + EID_ORB_1 + EID_ORB_2 + EID_ORB_3 + EID_ORB_4 + EID_ORB_5 + EID_ORB_6 + EID_ORB_7 + EID_ORB_8 + EID_ORB_9 + EID_ORB_10 + EID_ORB_11 + EID_ORB_12 + EID_JEWELERY_RING_1 + EID_JEWELERY_RING_2 + EID_JEWELERY_AMULET_1 + EID_JEWELERY_AMULET_2",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 85,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12076, 12078, 12074, 12077 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8,
  walkSpeed    = 50,
  runSpeed     = 90,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 899,
  walkSpeed    = 20,
  runSpeed     = 50,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 80,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 932,
  walkSpeed    = 30,
  runSpeed     = 60,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "Enemy_warrior_brave",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 650,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 933,
  walkSpeed    = 30,
  runSpeed     = 60,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "Enemy_warrior_brave",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 650,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 946,
  walkSpeed    = 50,
  runSpeed     = 50,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 600,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 970,
  walkSpeed    = 170,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1049,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 20,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1105,
  walkSpeed    = 40,
  runSpeed     = 70,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 20,
	eBloodEffect  = "BLOODFX_DUST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1108,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1109,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1121,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1143,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1152,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 750,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1173,
  walkSpeed    = 30,
  runSpeed     = 60,
  fightDistMin = 10,
  fightDistMax = 12,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 650,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1174,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1644,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 90,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1645,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 35,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1646,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1647,
  walkSpeed    = 100,
  runSpeed     = 100,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 150,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1701,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 45,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 140,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1702,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 45,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 90,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1703,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 45,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 125,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1704,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 45,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 110,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1705,
  walkSpeed    = 50,
  runSpeed     = 50,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 9,
  weight        = 2000,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 1770,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 800,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2230,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2231,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2232,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2233,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2234,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2524,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 35,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2525,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 35,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2526,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 35,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2636,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2637,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2638,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2639,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2640,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2641,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET + EID_SHIELD_L + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2642,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2643,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2644,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2645,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2646,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 2690,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 5536, 2690 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2672,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2673,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2674,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2898,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2899,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2900,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2901,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2902,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2903,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_BELT + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2904,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2905,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2906,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 2990,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_CLOTH_CAPE",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 35,
	eBloodEffect  = "BLOODFX_DUST",
	eq_fallback = { 2991 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 3250,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R + EID_HELMET + EID_CLOTH_CAPE + EID_SHIELD_L",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_DUST",
	eq_fallback = { 3252 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 3254,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_CLOTH_CAPE + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 35,
	eBloodEffect  = "BLOODFX_DUST",
	eq_fallback = { 3256 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 3258,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_SHIELD_L + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 35,
	eBloodEffect  = "BLOODFX_DUST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 3317,
  walkSpeed    = 60,
  runSpeed     = 100,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 35,
	eBloodEffect  = "BLOODFX_DUST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 3320,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 3321,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 3322,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 3323,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 3400,
  walkSpeed    = 50,
  runSpeed     = 220,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 1,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 3401 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 3415,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 35,
	eBloodEffect  = "BLOODFX_DUST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 3427,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 20,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 3965,
  walkSpeed    = 150,
  runSpeed     = 400,
  fightDistMin = 25,
  fightDistMax = 38,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 9,
  weight        = 450,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4571,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 55,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4572,
  walkSpeed    = 120,
  runSpeed     = 180,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "Enemy_boss_firedemon",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4574,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 35,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4575,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 120,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4576,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4577,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 1500,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4578,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 800,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4579,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4580,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4582,
  walkSpeed    = 40,
  runSpeed     = 70,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 30,
	eBloodEffect  = "BLOODFX_DUST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4583,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 180,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4584,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 165,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4585,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4586,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4587,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4588,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4589,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4590,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4591,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4592,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4593,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4825,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4826,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4827,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4828,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4829,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4830,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4831,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4832,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4833,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4834,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4835,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4836,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4837,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_GREEN",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4838,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4839,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5017,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 3,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5018,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 3,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5019,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 85,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5020,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 85,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5021,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 85,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5143,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5144,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5145,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 90,
	eBloodEffect  = "BLOODFX_BLACK",
	eq_fallback = { 7127 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5146,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 800,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5147,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5148,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5149,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5150,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5151,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5152,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 35,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5172,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_ARM + EID_HELMET + EID_CHEST + EID_BELT + EID_LEG",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 9,
  weight        = 7500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5189,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5190,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5191,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5192,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5193,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 4581,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5544,
  walkSpeed    = 55,
  runSpeed     = 210,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 4,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLACK",
	eq_fallback = { 5546 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5547,
  walkSpeed    = 120,
  runSpeed     = 235,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 2,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 5548 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5549,
  walkSpeed    = 80,
  runSpeed     = 230,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  specialmountfor = 5,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 5550 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5551,
  walkSpeed    = 90,
  runSpeed     = 245,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 6,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5683,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 55,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5684,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 55,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5685,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 55,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5682,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 55,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5711,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 80,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5712,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 80,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5713,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 40,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5714,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 40,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 200,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5715,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 60,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5716,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5717,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 60,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5718,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 60,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5719,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 28,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5720,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 28,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5973,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 55,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5974,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 45,
  fightDistMax = 65,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 500,
	eBloodEffect  = "BLOODFX_GREEN",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5975,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 45,
  fightDistMax = 65,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 9,
  weight        = 500,
	eBloodEffect  = "BLOODFX_GREEN",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5992,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 10,
  fightDistMax = 12,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 5993,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 60,
	eBloodEffect  = "BLOODFX_GREEN",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6003,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6004,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6005,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6006,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6298,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6473,
  walkSpeed    = 20,
  runSpeed     = 50,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 80,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6474,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6475,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6476,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6477,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 35,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6478,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 800,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6479,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 250,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6480,
  walkSpeed    = 20,
  runSpeed     = 50,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 80,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6505,
  walkSpeed    = 30,
  runSpeed     = 60,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 650,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6506,
  walkSpeed    = 30,
  runSpeed     = 60,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 650,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6507,
  walkSpeed    = 30,
  runSpeed     = 60,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 650,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6519,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 70,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6520,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 130,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6529,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "Enemy_boss_grandinquisitor",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6530,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 250,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6531,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 250,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6532,
  walkSpeed    = 40,
  runSpeed     = 70,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 20,
	eBloodEffect  = "BLOODFX_DUST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6539,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6542,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6562,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6563,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 0,
  fightDistMax = 25,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_STIRRUP + EID_RIDER",
	defaultSMType = SMT_HERO,
	behaviour     = "FarmAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6484,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6481,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6482,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6483,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6618,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6627,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6629,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6630,
  walkSpeed    = 40,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6631,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6632,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6633,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6634,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6635,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6636,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6637,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6638,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6656,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6657,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6658,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6659,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6660,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_BELT + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6661,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6662,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6664,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6663,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6665,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6666,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6668,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6669,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6670,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6671,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6672,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6673,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6674,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6729,
  walkSpeed    = 170,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6730,
  walkSpeed    = 50,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 650,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6731,
  walkSpeed    = 50,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 650,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6732,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6733,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6734,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "JOB_KID",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6735,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "JOB_KID",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6767,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 35,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6768,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 10,
  fightDistMax = 12,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 65,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6769,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 120,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6770,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 35,
  fightDistMax = 60,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 100,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6771,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 35,
  fightDistMax = 60,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 100,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6772,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 90,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6773,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 90,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6774,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 400,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6775,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 9,
  weight        = 400,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6776,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 35,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6628,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6791,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6792,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 850,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6817,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6818,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6821,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6822,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6823,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 20,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6824,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 35,
	eBloodEffect  = "BLOODFX_DUST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6939,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_WINGS",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 7103,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 80,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 7103 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6964,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6965,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 35,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6966,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6967,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET + EID_SHOULDER + EID_CHEST + EID_ARM",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6968,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6969,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6970,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6971,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6972,
  walkSpeed    = 170,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6973,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6974,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6975,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6976,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6977,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6978,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6986,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_STIRRUP + EID_RIDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7037,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7041,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7043,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7044,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7045,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7048,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_BELT + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7051,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_HELMET + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7052,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7053,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7058,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7059,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7060,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7061,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_LEG + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7062,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_LEG + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7063,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_LEG + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7075,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 1000,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7076,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7077,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 850,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7102,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7113,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7115,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7116,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7117,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7120,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7121,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7122,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7123,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_CHEST + EID_WEAPON_R + EID_SHOULDER + EID_ARM + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7124,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_CHEST + EID_ARM + EID_WEAPON_R + EID_SHOULDER + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7125,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_CHEST + EID_ARM + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7230,
  walkSpeed    = 30,
  runSpeed     = 50,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7231,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7232,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7233,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7234,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7235,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7236,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7237,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7238,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7308,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_BOOT + EID_WEAPON_R + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7324,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET + EID_SHIELD_L + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7330,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_LEG + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7331,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_LEG + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7325,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7326,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_SHIELD_L + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7327,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_SHIELD_L + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7328,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_SHIELD_L + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7329,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_SHIELD_L + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7348,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7349,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7351,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7352,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7354,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_HELMET + EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7357,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7367,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7368,
  walkSpeed    = 30,
  runSpeed     = 30,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
	eBloodEffect  = "BLOODFX_DUST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7369,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 20,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7370,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 20,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_SHIELD_L + EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7411,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7412,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7413,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7404,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7405,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7406,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7407,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7417,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7418,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7419,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7408,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7409,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7410,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7414,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7415,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7416,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7396,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7397,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7355,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7358,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7359,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7360,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7361,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7400,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7401,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7398,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7399,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7362,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7363,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7420,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7421,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7422,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7423,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7426,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7427,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7428,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 250,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7517,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 45,
  fightDistMax = 65,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7518,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 45,
  fightDistMax = 65,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7519,
  walkSpeed    = 170,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7520,
  walkSpeed    = 50,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7521,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 50,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7522,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 55,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7523,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 9,
  weight        = 750,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7524,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 130,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7525,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 130,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7526,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 9,
  weight        = 800,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7527,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 20,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 200,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7528,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 9,
  weight        = 180,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7530,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 150,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7561,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_HELMET + EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7562,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7563,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7564,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7565,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7566,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7567,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7568,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7569,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7570,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7618,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_ARM + EID_BELT + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7619,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_ARM + EID_BELT + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7620,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_ARM + EID_BELT + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7621,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_ARM + EID_BELT + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7643,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7644,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7645,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7652,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_ARM + EID_BELT + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7653,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_ARM + EID_BELT + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7654,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_ARM + EID_BELT + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7656,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 28,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 200,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7657,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7658,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_ARM + EID_BELT + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7659,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_ARM + EID_BELT + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7660,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_ARM + EID_BELT + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7661,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7678,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_LEG + EID_WEAPON_R + EID_SHOULDER + EID_CLOTH_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7679,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_LEG + EID_WEAPON_R + EID_SHOULDER + EID_CLOTH_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 75,
	eBloodEffect  = "BLOODFX_GHOST",
	eq_fallback = { 7662, 7667, 7670, 7672, 7674 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7680,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 130,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7683,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7684,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7698,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7699,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7700,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7701,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7702,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_ARM + EID_BELT + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7703,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7728,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7754,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7755,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7756,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7757,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7774,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "JOB_KID",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7775,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "JOB_KID",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7776,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7777,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7778,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7785,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7786,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7787,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7797,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 1000,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7798,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7799,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7800,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 1000,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7804,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WINGS + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 73,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 7805, 7806, 7807 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7808,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 50,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7809,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7810,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7811,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7861,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 55,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7964,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7965,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 7966,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8032,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8033,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8034,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8035,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8036,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8037,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8039,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8040,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8038,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8041,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8042,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8043,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8044,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8045,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8046,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8047,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8048,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8049,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8050,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8051,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8052,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8053,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8054,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8055,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8057,
  walkSpeed    = 50,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 650,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8058,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8059,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_LEG + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8060,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8061,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8062,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8063,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8166,
  walkSpeed    = 50,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 650,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8223,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_WEAPON_R + EID_SHOULDER + EID_LEG",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8224,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_WEAPON_R + EID_SHOULDER + EID_LEG",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8225,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_LEG + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8226,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_LEG + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8227,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_WEAPON_R + EID_SHOULDER + EID_LEG",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8228,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_WEAPON_R + EID_SHOULDER + EID_LEG",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8269,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8270,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_CHEST + EID_ARM + EID_HAND + EID_LEG + EID_BOOT + EID_BELT + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8271,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8272,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 0,
  fightDistMax = 25,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_HERO,
	behaviour     = "FarmAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8274,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 800,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8275,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 800,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8276,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 800,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8277,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 800,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8278,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 150,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8279,
  walkSpeed    = 14,
  runSpeed     = 14,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 2,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8280,
  walkSpeed    = 50,
  runSpeed     = 50,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 600,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8285,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 85,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8286,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 85,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8287,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 85,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8288,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 2,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8289,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 100,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 9,
  weight        = 2000,
	eBloodEffect  = "BLOODFX_PHOENIX",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8323,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "JOB_KID",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8324,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8325,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8326,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8327,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8328,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8329,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8330,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8331,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8387,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "deer",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 150,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8634,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "Invalid",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8645,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 9,
  weight        = 165,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8646,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8647,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8650,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 35,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8651,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8652,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8654,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8655,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8656,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8659,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 85,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8660,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 85,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8661,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 85,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8662,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8671,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8672,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8673,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8674,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8675,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8678,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8679,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8680,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8694,
  walkSpeed    = 170,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8695,
  walkSpeed    = 170,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8696,
  walkSpeed    = 170,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8697,
  walkSpeed    = 170,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8698,
  walkSpeed    = 170,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8699,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8700,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8701,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8702,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_CHEST + EID_ARM",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8713,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8714,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8717,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8720,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 35,
  fightDistMax = 60,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 100,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8721,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 35,
  fightDistMax = 60,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 100,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8736,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 80,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8739,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 35,
  fightDistMax = 60,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 100,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8740,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 35,
  fightDistMax = 60,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 100,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8741,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 850,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8742,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 850,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8743,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 850,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8744,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 850,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8745,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 850,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8746,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 850,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8747,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 850,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8748,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 40,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8749,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 45,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 140,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8750,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8751,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8752,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8757,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_CHEST + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8759,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8761,
  walkSpeed    = 20,
  runSpeed     = 50,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 80,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8762,
  walkSpeed    = 20,
  runSpeed     = 50,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 80,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8763,
  walkSpeed    = 20,
  runSpeed     = 50,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 80,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8764,
  walkSpeed    = 20,
  runSpeed     = 50,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 80,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8805,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8806,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 200,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8807,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8808,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8812,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8816,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8817,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8818,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 10,
  fightDistMax = 12,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8819,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 90,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8824,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 45,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 9,
  weight        = 125,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8826,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8827,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8833,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8834,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8835,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8836,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8837,
  walkSpeed    = 40,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 60,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8852,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8853,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8854,
  walkSpeed    = 40,
  runSpeed     = 70,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 30,
	eBloodEffect  = "BLOODFX_DUST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8855,
  walkSpeed    = 40,
  runSpeed     = 70,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 20,
	eBloodEffect  = "BLOODFX_DUST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8856,
  walkSpeed    = 30,
  runSpeed     = 60,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "Enemy_warrior_brave",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 650,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8942,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_WEAPON_R + EID_SHOULDER + EID_ARM",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8943,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8947,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_HELMET + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8948,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8955,
  walkSpeed    = 17,
  runSpeed     = 70,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 5,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8956,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 25,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 8958,
  walkSpeed    = 40,
  runSpeed     = 70,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 20,
	eBloodEffect  = "BLOODFX_DUST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9145,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 20,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9269,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9270,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9271,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9272,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9273,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9274,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9276,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9277,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9279,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9278,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9275,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9280,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9281,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9282,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9283,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9284,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9285,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9286,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9287,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 50,
  fightDistMax = 100,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9299,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9508,
  walkSpeed    = 100,
  runSpeed     = 100,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 150,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9509,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9510,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9511,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9513,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9515,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9516,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9517,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9518,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9519,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9523,
  walkSpeed    = 30,
  runSpeed     = 90,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 50,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9524,
  walkSpeed    = 30,
  runSpeed     = 90,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 50,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9525,
  walkSpeed    = 30,
  runSpeed     = 90,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 50,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9526,
  walkSpeed    = 30,
  runSpeed     = 90,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 50,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9551,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9552,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9553,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9554,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9556,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9557,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9558,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9559,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9560,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9561,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9562,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9563,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9564,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9565,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9566,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9569,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9572,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9573,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9574,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9575,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9576,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9577,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9579,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 250,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9580,
  walkSpeed    = 40,
  runSpeed     = 70,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 20,
	eBloodEffect  = "BLOODFX_DUST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9582,
  walkSpeed    = 45,
  runSpeed     = 160,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 100,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9583,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 4,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 50,
	eBloodEffect  = "BLOODFX_GREEN",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9594,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 100,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9595,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 100,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9597,
  walkSpeed    = 40,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 80,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9598,
  walkSpeed    = 40,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 80,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9599,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9600,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9604,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET + EID_CHEST + EID_LEG",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9607,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9610,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9613,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET + EID_CHEST + EID_LEG",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9614,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_CHEST + EID_LEG",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9623,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 35,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9622,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 35,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9624,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 35,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9625,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 35,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9632,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9642,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9643,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET + EID_CHEST + EID_LEG",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9644,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9645,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_CHEST + EID_LEG",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9646,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9647,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9648,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9649,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET + EID_CHEST + EID_LEG",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9693,
  walkSpeed    = 80,
  runSpeed     = 230,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  specialmountfor = 5,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11348 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9709,
  walkSpeed    = 80,
  runSpeed     = 230,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 5,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9710,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9711,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9712,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9713,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9716,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9717,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9745,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9746,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_BELT + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9748,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9749,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9750,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9751,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9752,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_BELT + EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9754,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9755,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_BELT + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9756,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_BOOT + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9757,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9758,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_BELT + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9768,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9769,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9770,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9771,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6357,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 3369,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6485,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9818,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6754,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6755,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6523,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6756,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 3368,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6358,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9821,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 0,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 5,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9852,
  walkSpeed    = 30,
  runSpeed     = 30,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "Enemy_warrior_brave",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 70,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9853,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 0,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 200,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9865,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9866,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9867,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9868,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9869,
  walkSpeed    = 40,
  runSpeed     = 70,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 20,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9870,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 125,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9871,
  walkSpeed    = 50,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9872,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 75,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9873,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 75,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9874,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 130,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9875,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 800,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 6356,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9862,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9882,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9883,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9884,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9888,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9926,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9927,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9929,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9930,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9931,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9932,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9933,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9934,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9935,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 75,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9936,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9937,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9946,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 25,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9950,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 800,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9951,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 800,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9974,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_BOOT + EID_WEAPON_R + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 55,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9978,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 70,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9979,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 75,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9980,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 9,
  weight        = 250,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9981,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 60,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9982,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 70,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9985,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9986,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9987,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9988,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9989,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9990,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9996,
  walkSpeed    = 80,
  runSpeed     = 230,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  specialmountfor = 5,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11349 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9998,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10129,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_SHOULDER + EID_CHEST + EID_ARM + EID_HAND + EID_LEG + EID_BOOT + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10134,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_SHOULDER + EID_CHEST + EID_ARM + EID_HAND + EID_LEG + EID_BOOT + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10138,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_SHOULDER + EID_CHEST + EID_ARM + EID_HAND + EID_LEG + EID_BOOT + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10194,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 30,
  fightDistMax = 35,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 750,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10195,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_HELMET + EID_SHOULDER + EID_CHEST + EID_ARM + EID_HAND + EID_BOOT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 450,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10202,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 60,
	eBloodEffect  = "BLOODFX_GREEN",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10203,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 60,
	eBloodEffect  = "BLOODFX_GREEN",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10204,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 60,
	eBloodEffect  = "BLOODFX_GREEN",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10205,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 45,
  fightDistMax = 65,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 500,
	eBloodEffect  = "BLOODFX_GREEN",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10207,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10210,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10211,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10214,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10215,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10217,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_BELT + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10219,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10220,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10222,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10227,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10229,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10230,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10231,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10233,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10234,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10236,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_BELT + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10238,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10241,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10242,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10245,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10246,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10247,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10259,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 180,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10260,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 180,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10261,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 4,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 150,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10262,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 55,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10263,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 55,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10264,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 80,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10265,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 80,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10266,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 40,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10267,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 40,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10268,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 40,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10269,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 28,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10270,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 28,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10271,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 28,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10272,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10273,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10274,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10285,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 850,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10286,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10287,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10288,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10289,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10291,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10292,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10293,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10294,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10295,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10296,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10297,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10298,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10299,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10300,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 9993,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 0,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 1000,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10381,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10382,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10383,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10384,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10385,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10386,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10387,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10388,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10453,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10454,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10455,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10468,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 0,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10469,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 0,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 10000,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10495,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10496,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10497,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 45,
  fightDistMax = 65,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 500,
	eBloodEffect  = "BLOODFX_GREEN",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10498,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 45,
  fightDistMax = 65,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 500,
	eBloodEffect  = "BLOODFX_GREEN",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10499,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10500,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10501,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10502,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10503,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10504,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10528,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 500,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10529,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10530,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10531,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10532,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 130,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10537,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10538,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10539,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10540,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10541,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10542,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10543,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10544,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10545,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10546,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10547,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10634,
  walkSpeed    = 100,
  runSpeed     = 100,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 150,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10635,
  walkSpeed    = 100,
  runSpeed     = 100,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 150,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10636,
  walkSpeed    = 170,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10637,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10638,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10644,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10645,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10646,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10800,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 0,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 120,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10801,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 0,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10804,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10806,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_BELT + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 50,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10809,
  walkSpeed    = 45,
  runSpeed     = 160,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 100,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10810,
  walkSpeed    = 45,
  runSpeed     = 160,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 100,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10811,
  walkSpeed    = 45,
  runSpeed     = 160,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 100,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10812,
  walkSpeed    = 45,
  runSpeed     = 160,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 100,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10822,
  walkSpeed    = 50,
  runSpeed     = 180,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 150,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10823,
  walkSpeed    = 50,
  runSpeed     = 180,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 150,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10824,
  walkSpeed    = 50,
  runSpeed     = 180,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 150,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10825,
  walkSpeed    = 50,
  runSpeed     = 180,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 150,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10838,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10839,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10840,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10841,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10842,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10843,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10844,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10845,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10846,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 40,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10874,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_SHOULDER + EID_CHEST + EID_ARM + EID_HAND + EID_LEG + EID_BOOT + EID_WINGS + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 73,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 80,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10875,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_BELT + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10876,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10877,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10878,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10879,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10880,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10881,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10882,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10883,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10884,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10885,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10886,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10887,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10888,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 110,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10889,
  walkSpeed    = 80,
  runSpeed     = 230,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  specialmountfor = 5,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11347 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10890,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10891,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10923,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 10930,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11128, 10930 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10924,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 10932,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11129, 10932 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10925,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 10933,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11130, 10933 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10926,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 10934,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11131, 10934 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10927,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 10935,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11132, 10935 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10928,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 10936,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11133, 10936 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10944,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10945,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10947,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10948,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10949,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10963,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 125,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10964,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10965,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10966,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10967,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10968,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10969,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10970,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10971,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10972,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10973,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10974,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10975,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10976,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10977,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10978,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10979,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10980,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10981,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10982,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10983,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10984,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10990,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 100,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10991,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 100,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10992,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 100,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10993,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 100,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10994,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 100,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10995,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 100,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10996,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11002,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11134, 11002 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10997,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11004,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11135, 11004 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10998,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11005,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11137, 11005 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 10999,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11006,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11138, 11006 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11000,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11007,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11139, 11007 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11014,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11016,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 20,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11017,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11029,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11143, 11029 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11018,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11030,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11144, 11030 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11019,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11032,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11032, 11145 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11020,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11033,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11033, 11146 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11021,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11034,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11034, 11147 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11022,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11035,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11035, 11148 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11024,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11038,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11150, 11038 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11025,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11039,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11151, 11039 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11026,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11040,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11152, 11040 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11027,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11041,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11153, 11041 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11028,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11042,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11154, 11042 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11023,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11037,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11037, 11149 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11061,
  walkSpeed    = 120,
  runSpeed     = 180,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 1000,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11067,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11072,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11075,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11077,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11078,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11079,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11080,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11081,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11082,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11083,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11032,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11084,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 10930,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11085,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11086,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11087,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11088,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11089,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11090,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11092,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11091,
  walkSpeed    = 50,
  runSpeed     = 120,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 65,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11094,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11095,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11103,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11104,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11105,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11106,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11107,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11114,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11114, 11140 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11108,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11116,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11116, 11141 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11109,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11117,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11117, 11142 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11110,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11118,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11118, 11155 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11111,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11119,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11156, 11119 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11112,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11120,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11157, 11120 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11160,
  walkSpeed    = 50,
  runSpeed     = 220,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 1,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11166 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11161,
  walkSpeed    = 50,
  runSpeed     = 220,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 1,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11167 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11162,
  walkSpeed    = 50,
  runSpeed     = 220,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 1,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11168 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11169,
  walkSpeed    = 55,
  runSpeed     = 210,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 4,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLACK",
	eq_fallback = { 11172 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11170,
  walkSpeed    = 55,
  runSpeed     = 210,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 4,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLACK",
	eq_fallback = { 11173 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11171,
  walkSpeed    = 55,
  runSpeed     = 210,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 4,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLACK",
	eq_fallback = { 11174 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11175,
  walkSpeed    = 120,
  runSpeed     = 235,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 2,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11178 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11176,
  walkSpeed    = 120,
  runSpeed     = 235,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 2,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11180 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11177,
  walkSpeed    = 120,
  runSpeed     = 235,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 2,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11181 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11182,
  walkSpeed    = 90,
  runSpeed     = 250,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 3,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11185 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11183,
  walkSpeed    = 90,
  runSpeed     = 250,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 3,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11186 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11184,
  walkSpeed    = 90,
  runSpeed     = 250,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 3,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11187 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11188,
  walkSpeed    = 90,
  runSpeed     = 245,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 6,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11189,
  walkSpeed    = 90,
  runSpeed     = 245,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 6,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11190,
  walkSpeed    = 90,
  runSpeed     = 245,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 6,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11193,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11194,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_SHOULDER + EID_CHEST + EID_ARM + EID_HAND + EID_LEG + EID_BOOT + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_GHOST",
	eq_fallback = { 11197, 11198, 11202, 11195, 11196, 11199, 11200, 11201 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11203,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11204,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 45,
  fightDistMax = 65,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 500,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11205,
  walkSpeed    = 50,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 650,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11206,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 25,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_LEG + EID_WEAPON_R + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 50,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11211,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 35,
  fightDistMax = 60,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 100,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11212,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11213,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11214,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 120,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11215,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 125,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11216,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 250,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11218,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11219,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 60,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11220,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 90,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11222,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11223,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 800,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11224,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 20,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 200,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11225,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 180,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11307,
  walkSpeed    = 14,
  runSpeed     = 14,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 2,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11308,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11338,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11339,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11340,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11341,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 30,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11398,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 40,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 20,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11399,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 40,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 20,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11400,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 40,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 20,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11401,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 40,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 20,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11402,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 40,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 20,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11403,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 40,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 20,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11404,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 40,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 20,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11405,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 40,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 20,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11589,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11590,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_SHOULDER + EID_CHEST + EID_ARM + EID_HAND + EID_LEG + EID_BOOT + EID_WINGS + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 73,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 80,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11591,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 125,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11735,
  walkSpeed    = 120,
  runSpeed     = 180,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 1000,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11736,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 55,
  fightDistMax = 60,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_HELMET + EID_SHOULDER",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11737,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 35,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11738,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 35,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11739,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 35,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11740,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 35,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11741,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 35,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11742,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 35,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11743,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 35,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11744,
  walkSpeed    = 50,
  runSpeed     = 100,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 35,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11746,
  walkSpeed    = 170,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11747,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11748,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11749,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 750,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11750,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 45,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 90,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11751,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11752,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_HELMET + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11753,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11754,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 1000,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11755,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11756,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 250,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11757,
  walkSpeed    = 30,
  runSpeed     = 30,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
	eBloodEffect  = "BLOODFX_DUST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11758,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 800,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11759,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 20,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11760,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 180,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11761,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 28,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11762,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 80,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11763,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_LEG + EID_BOOT + EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 800,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11764,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 20,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11765,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 20,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11766,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 20,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_SHIELD_L + EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11767,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 20,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 200,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11818,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 45,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 140,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11819,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 45,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 125,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11820,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 45,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 110,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11822,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11826,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 45,
  fightDistMax = 65,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 500,
	eBloodEffect  = "BLOODFX_GREEN",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11827,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 45,
  fightDistMax = 65,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 500,
	eBloodEffect  = "BLOODFX_GREEN",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11828,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 45,
  fightDistMax = 65,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_GREEN",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11857,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 3,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11862,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 55,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11869,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11871 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11870,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11872 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11873,
  walkSpeed    = 14,
  runSpeed     = 14,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 2,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11874,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 0,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11876,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 3,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12079,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 55,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12080,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 55,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 500,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12081,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 55,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12082,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 55,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12083,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 80,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12084 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12085,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 28,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 200,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12086,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 28,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 200,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12087,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 28,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 200,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12088,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12089,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 70,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12090,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12091,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12093 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12095,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 90,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12096,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 90,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12097,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 90,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12098,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12099,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_HELMET + EID_LEG + EID_BELT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12104,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12180,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 250,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12194,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12195,
  walkSpeed    = 20,
  runSpeed     = 80,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 80,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12196,
  walkSpeed    = 20,
  runSpeed     = 80,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 80,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12257,
  walkSpeed    = 50,
  runSpeed     = 190,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_HERO,
	behaviour     = "defaultBehaviour",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12263,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 4,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_HERO,
	behaviour     = "defaultBehaviour",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12264,
  walkSpeed    = 50,
  runSpeed     = 190,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 4,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "defaultBehaviour",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12325,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_WEAPON_R + EID_SHOULDER + EID_LEG",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 75,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12326,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_WEAPON_R + EID_SHOULDER + EID_LEG",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12361,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_WEAPON_R + EID_SHOULDER + EID_LEG",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 75,
	eBloodEffect  = "BLOODFX_ARMOR_G",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12380,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET + EID_SHOULDER + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 55,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12383,
  walkSpeed    = 20,
  runSpeed     = 80,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 80,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12384,
  walkSpeed    = 20,
  runSpeed     = 80,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 80,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12385,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12386,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 3,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12413,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12414,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12411,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12430,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 850,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11956,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11957,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11952,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11953,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11954,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11955,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11958,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11959,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11960,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11961,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11962,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11963,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12027,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11928,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11929,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11930,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11931,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11932,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11933,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11934,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11935,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11936,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11937,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11938,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11939,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11940,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11941,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11942,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11943,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11944,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11945,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11946,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11947,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11948,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11949,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11950,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11951,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11964,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11965,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11966,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11967,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11968,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11969,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11970,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 11971,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_NONE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12182,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLUE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12481,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12484,
  walkSpeed    = 50,
  runSpeed     = 220,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 1000,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12485,
  walkSpeed    = 50,
  runSpeed     = 90,
  fightDistMin = 10,
  fightDistMax = 15,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12496,
  walkSpeed    = 130,
  runSpeed     = 130,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12593,
  walkSpeed    = 50,
  runSpeed     = 190,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_HERO,
	behaviour     = "defaultBehaviour",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12594,
  walkSpeed    = 50,
  runSpeed     = 190,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 3,
  agegroup     = 3,
	validEquipSlots = "0",
	defaultSMType = SMT_HERO,
	behaviour     = "defaultBehaviour",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12614,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12615,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12616 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12621,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 70,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12653,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 850,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12655,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 75,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12664,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 10933,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12660 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12665,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 10933,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12662 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12669,
  walkSpeed    = 50,
  runSpeed     = 220,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 1,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12667 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12668,
  walkSpeed    = 50,
  runSpeed     = 220,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 1,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12666 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12688,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_GHOST",
	eq_fallback = { 12689, 12690 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12691,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12693,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12694,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 90,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12695,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 28,
  fightDistMax = 30,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 200,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12696,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 55,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 70,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12697,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 75,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12698,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 3,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12699,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 850,
	eBloodEffect  = "BLOODFX_SPARCLE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12700,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 4,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 50,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12701,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 2,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_HELMET + EID_CHEST + EID_ARM + EID_WEAPON_R + EID_SHOULDER + EID_LEG",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 75,
	eBloodEffect  = "BLOODFX_ARMOR_S",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12703,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 55,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 500,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12692,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLACK",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12704,
  walkSpeed    = 90,
  runSpeed     = 250,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12705,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
  weight        = 60,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12707,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_HELMET + EID_SHOULDER + EID_CHEST + EID_ARM + EID_HAND + EID_BOOT",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BoulderDash",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
  weight        = 450,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12712,
  walkSpeed    = 50,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 1,
  weight        = 650,
	eBloodEffect  = "BLOODFX_SPARCLE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12713,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 45,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 140,
	eBloodEffect  = "BLOODFX_SPARCLE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12716,
  walkSpeed    = 40,
  runSpeed     = 70,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L + EID_SHIELD_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 6,
  weight        = 20,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12717,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11004,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12718,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 2690,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12736,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 1,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11032,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 11469 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12756,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12757,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12769,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12770,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12771,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12772,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 35,
  fightDistMax = 45,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_R + EID_WEAPON_L",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 140,
	eBloodEffect  = "BLOODFX_SPARCLE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12773,
  walkSpeed    = 170,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12774,
  walkSpeed    = 170,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12852,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11007,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12853 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12854,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 10934,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12855,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11004,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12856,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11119,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12857,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11033,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12858,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11029,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12863,
  walkSpeed    = 120,
  runSpeed     = 235,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 2,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12887 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12864,
  walkSpeed    = 120,
  runSpeed     = 235,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 2,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12888 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12865,
  walkSpeed    = 120,
  runSpeed     = 235,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 2,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12889 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12866,
  walkSpeed    = 50,
  runSpeed     = 220,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 1,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12884 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12867,
  walkSpeed    = 50,
  runSpeed     = 220,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 1,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12885 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12868,
  walkSpeed    = 50,
  runSpeed     = 220,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 1,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12886 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12869,
  walkSpeed    = 80,
  runSpeed     = 230,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  specialmountfor = 5,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12898 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12870,
  walkSpeed    = 55,
  runSpeed     = 210,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 4,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLACK",
	eq_fallback = { 12893 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12871,
  walkSpeed    = 55,
  runSpeed     = 210,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 4,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLACK",
	eq_fallback = { 12894 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12872,
  walkSpeed    = 55,
  runSpeed     = 210,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 4,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLACK",
	eq_fallback = { 12895 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12873,
  walkSpeed    = 90,
  runSpeed     = 245,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 6,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLUE",
	eq_fallback = { 12891 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12874,
  walkSpeed    = 90,
  runSpeed     = 245,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 6,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLUE",
	eq_fallback = { 12892 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12875,
  walkSpeed    = 90,
  runSpeed     = 245,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 6,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLUE",
	eq_fallback = { 12890 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12876,
  walkSpeed    = 80,
  runSpeed     = 230,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_HERO,
	behaviour     = "WildAnimal",
  specialmountfor = 5,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12897 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12877,
  walkSpeed    = 90,
  runSpeed     = 250,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 3,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12883 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12878,
  walkSpeed    = 90,
  runSpeed     = 250,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 3,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12882 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12879,
  walkSpeed    = 90,
  runSpeed     = 250,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 3,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12881 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12880,
  walkSpeed    = 80,
  runSpeed     = 230,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST + EID_RIDER + EID_STIRRUP",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 5,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_RED",
	eq_fallback = { 12896 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12900,
  walkSpeed    = 20,
  runSpeed     = 50,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 80,
	eBloodEffect  = "BLOODFX_BLACK",
	eq_fallback = { 12901 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12902,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R + EID_HELMET + EID_SHOULDER + EID_CHEST + EID_ARM + EID_LEG + EID_BOOT + EID_BELT + EID_HAND",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
  weight        = 25,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12824,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
	eBloodEffect  = "BLOODFX_SPARCLE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12825,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 7,
	eBloodEffect  = "BLOODFX_SPARCLE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12932,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 11032,
	dangerClass   = 6,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12934,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12933,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 5,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12935,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_HERO,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 2,
	eBloodEffect  = "BLOODFX_GREEN",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12953,
  walkSpeed    = 20,
  runSpeed     = 50,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 8,
  weight        = 80,
	eBloodEffect  = "BLOODFX_BLACK",
	eq_fallback = { 12954 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12955,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 12,
  fightDistMax = 16,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_WEAPON_L + EID_SHIELD_L + EID_WEAPON_R",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 75,
	eBloodEffect  = "BLOODFX_SPARCLE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12956,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 55,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 500,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12957,
  walkSpeed    = 50,
  runSpeed     = 150,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
  weight        = 80,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12958,
  walkSpeed    = 90,
  runSpeed     = 250,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
	eBloodEffect  = "BLOODFX_RED",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12959,
  walkSpeed    = 50,
  runSpeed     = 130,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "0",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 4,
	eBloodEffect  = "BLOODFX_SPARCLE",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12962,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_HERO,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12963,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_HERO,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12964,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_HERO,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12965,
  walkSpeed    = 0,
  runSpeed     = 0,
  fightDistMin = 0,
  fightDistMax = 10,
  gender       = 2,
  agegroup     = 2,
	validEquipSlots = "0",
	defaultSMType = SMT_HERO,
	behaviour     = "BlindGuardian",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_CRYSTAL",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12966,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 7,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLACK",
	eq_fallback = { 12967 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12975,
  walkSpeed    = 170,
  runSpeed     = 350,
  fightDistMin = 50,
  fightDistMax = 75,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_GRAB",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 10,
  weight        = 2500,
	eBloodEffect  = "BLOODFX_GHOST",
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12976,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 7,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLACK",
	eq_fallback = { 12980 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12977,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 7,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLACK",
	eq_fallback = { 12981 },
}
mgr.creatureInfoCreate(newCreatureInfo);

newCreatureInfo = {
  type         = 12978,
  walkSpeed    = 110,
  runSpeed     = 240,
  fightDistMin = 75,
  fightDistMax = 85,
  gender       = 1,
  agegroup     = 1,
	validEquipSlots = "EID_RIDER + EID_STIRRUP + EID_CHEST",
	defaultSMType = SMT_DEFAULT,
	behaviour     = "WildAnimal",
  specialmountfor = 7,
  hair1Itemtype = 0,
  hair2Itemtype = 0,
  hair3Itemtype = 0,
  hair4Itemtype = 0,
  hair5Itemtype = 0,
  hair6Itemtype = 0,
  tailItemtype  = 0,
	dangerClass   = 0,
	eBloodEffect  = "BLOODFX_BLACK",
	eq_fallback = { 12982 },
}
mgr.creatureInfoCreate(newCreatureInfo);

